OSRS Items

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  • Old School - Dragon Full Helm

    Old School - Dragon Full Helm

    Old School - Dragon Full Helm

    The dragon full helm is a helmet that requires 60 Defence to equip. The dragon full helm gives better defence bonuses than its medium helm counterpart. Due to its high price, and lack of prayer or strength bonuses, it is more often used as a sign of wealth, rather than in combat.


    The dragon full helm is a helmet that requires 60 Defence to equip. The dragon full helm gives better defence bonuses than its medium helm counterpart. Due to its high price, and lack of prayer or strength bonuses, it is more often used as a sign of wealth, rather than in combat.


    $ 29.59
  • Old School - Dragon Hunter Crossbow

    Old School - Dragon Hunter Crossbow

    Old School - Dragon Hunter Crossbow

    The dragon hunter crossbow is a dragonbane weapon obtained as a possible reward from the Chambers of Xeric. Equipping the crossbow requires 65 Ranged and increases both accuracy and damage by 30% when fighting dragons and other draconic creatures, such as wyverns and the Great Olm.
    The dragon hunter crossbow is a dragonbane weapon obtained as a possible reward from the Chambers of Xeric. Equipping the crossbow requires 65 Ranged and increases both accuracy and damage by 30% when fighting dragons and other draconic creatures, such as wyverns and the Great Olm.
    $ 39.59
  • Old School - Eldritch Orb

    Old School - Eldritch Orb

    Old School - Eldritch Orb

    The eldritch orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the eldritch nightmare staff.

    The eldritch orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the eldritch nightmare staff.

    $ 37.59
  • Old School - Ghrazi Rapier

    Old School - Ghrazi Rapier

    Old School - Ghrazi Rapier

    The Ghrazi rapier is a stab weapon and is obtained as a rare drop from the Theatre of Blood. It requires level 75 Attack to wield.
    The Ghrazi rapier is a stab weapon and is obtained as a rare drop from the Theatre of Blood. It requires level 75 Attack to wield.
    $ 54.59
  • Old School - Kodai Wand

    Old School - Kodai Wand

    Old School - Kodai Wand

    The Kodai wand is the strongest wand in Old School RuneScape. Requiring 75 Magic to wield, it is able to autocast both Ancient Magicks and standard spells, and provides unlimited water runes when equipped. In addition, the wand has a 15% chance of negating rune costs when casting an offensive spell and gives a 15% bonus in magic damage.
    The Kodai wand is the strongest wand in Old School RuneScape. Requiring 75 Magic to wield, it is able to autocast both Ancient Magicks and standard spells, and provides unlimited water runes when equipped. In addition, the wand has a 15% chance of negating rune costs when casting an offensive spell and gives a 15% bonus in magic damage.
    $ 49.59
  • Old School - 3rd Age Pickaxe

    Old School - 3rd Age Pickaxe

    Old School - 3rd Age Pickaxe

    The 3rd age pickaxe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Mining to use and shares the same mining speed and special attack as a dragon pickaxe.
    The 3rd age pickaxe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Mining to use and shares the same mining speed and special attack as a dragon pickaxe.
    $ 1,778.59
  • Old School - Twisted Bow

    Old School - Twisted Bow

    Old School - Twisted Bow

    The twisted bow is a reward from the Chambers of Xeric that requires a Ranged level of 75 to wield. It can fire any type of arrow, including dragon arrows. The twisted bow is extremely valuable due to its unmatched power against monsters with a high magic level, such as Commander Zilyana.


    The twisted bow is a reward from the Chambers of Xeric that requires a Ranged level of 75 to wield. It can fire any type of arrow, including dragon arrows. The twisted bow is extremely valuable due to its unmatched power against monsters with a high magic level, such as Commander Zilyana.


    $ 439.59
  • Old School - Elysian Spirit Shield

    Old School - Elysian Spirit Shield

    Old School - Elysian Spirit Shield

    The elysian spirit shield requires 75 Defence and 75 Prayer to wield. The shield is made by attaching an elysian sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield at an anvil with a hammer. This process requires 90 Prayer and 85 Smithing.
    The elysian spirit shield requires 75 Defence and 75 Prayer to wield. The shield is made by attaching an elysian sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield at an anvil with a hammer. This process requires 90 Prayer and 85 Smithing.
    $ 545.59
  • Old School - 3rd Age Druidic Cloak

    Old School - 3rd Age Druidic Cloak

    Old School - 3rd Age Druidic Cloak

    The 3rd age druidic cloak is a rare reward obtained from master Treasure Trails. It is part of the 3rd age druidic robes set, and requires 65 Prayer to wear. It has the same stats as Vestment cloaks.
    The 3rd age druidic cloak is a rare reward obtained from master Treasure Trails. It is part of the 3rd age druidic robes set, and requires 65 Prayer to wear. It has the same stats as Vestment cloaks.
    $ 592.59
  • Old School - Harmonised Orb

    Old School - Harmonised Orb

    Old School - Harmonised Orb

    The harmonised orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the harmonised nightmare staff.
    The harmonised orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the harmonised nightmare staff.
    $ 296.59
  • Old School - Inquisitor's Mace

    Old School - Inquisitor's Mace

    Old School - Inquisitor's Mace

    The Inquisitor's mace is a one hand crush weapon requiring 75 Attack to wield. Received as a drop from The Nightmare, it has bonuses nearly identical to the Ghrazi rapier and blade of saeldor, acting as the crush variant of these weapons. Unlike the other two weapons, the mace has both +1 higher crush attack and +2 prayer bonus.
    The Inquisitor's mace is a one hand crush weapon requiring 75 Attack to wield. Received as a drop from The Nightmare, it has bonuses nearly identical to the Ghrazi rapier and blade of saeldor, acting as the crush variant of these weapons. Unlike the other two weapons, the mace has both +1 higher crush attack and +2 prayer bonus.
    $ 192.59
  • Old School - Scythe of vitur

    Old School - Scythe of vitur

    Old School - Scythe of vitur

    The scythe of vitur is a two-handed slash weapon requiring 75 Attack and Strength to wield, available as a rare drop from the Theatre of Blood.

    The scythe of vitur is a two-handed slash weapon requiring 75 Attack and Strength to wield, available as a rare drop from the Theatre of Blood.

    $ 236.99
  • Old School - Inquisitor's Armour Set

    Old School - Inquisitor's Armour Set

    Old School - Inquisitor's Armour Set

    The Inquisitor's armour is a set of equipment requiring 70 Strength and 30 Defence to equip, which specialises in crush accuracy and defence. It can be obtained as a possible reward from The Nightmare.
    The Inquisitor's armour is a set of equipment requiring 70 Strength and 30 Defence to equip, which specialises in crush accuracy and defence. It can be obtained as a possible reward from The Nightmare.
    $ 148.59
  • Old School - 3rd Age Axe

    Old School - 3rd Age Axe

    Old School - 3rd Age Axe

    The 3rd age axe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Woodcutting to use and shares the same cutting speed and special attack as a dragon axe.
    The 3rd age axe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Woodcutting to use and shares the same cutting speed and special attack as a dragon axe.
    $ 299.99
  • Old School - Volatile Orb

    Old School - Volatile Orb

    Old School - Volatile Orb

    The volatile orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the volatile nightmare staff.


    The volatile orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the volatile nightmare staff.


    $ 79.59
  • Old School - Inquisitor's Plateskirt

    Old School - Inquisitor's Plateskirt

    Old School - Inquisitor's Plateskirt

    The Inquisitor's plateskirt is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    The Inquisitor's plateskirt is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    $ 56.79
  • Old School - Inquisitor's Hauberk

    Old School - Inquisitor's Hauberk

    Old School - Inquisitor's Hauberk

    The Inquisitor's hauberk is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    The Inquisitor's hauberk is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    $ 54.59
  • Old School - Inquisitor's Great Helm

    Old School - Inquisitor's Great Helm

    Old School - Inquisitor's Great Helm

    The Inquisitor's great helm is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    The Inquisitor's great helm is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.
    $ 39.59
  • Old School - Arcane Spirit Shield

    Old School - Arcane Spirit Shield

    Old School - Arcane Spirit Shield

    The arcane spirit shield is a shield which requires 75 Defence, 65 Magic, and 70 Prayer to wield. The shield is made by attaching an Arcane sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield. This process requires 90 Prayer and 85 Smithing.


    The arcane spirit shield is a shield which requires 75 Defence, 65 Magic, and 70 Prayer to wield. The shield is made by attaching an Arcane sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield. This process requires 90 Prayer and 85 Smithing.


    $ 74.59
  • Old School - Ancestral Robes Set

    Old School - Ancestral Robes Set

    Old School - Ancestral Robes Set

    Ancestral robes set is an item obtained by exchanging a set of items with a Grand Exchange clerk via their right-click "Sets" option and clicking on the appropriate item set within the Item Sets interface.
    Ancestral robes set is an item obtained by exchanging a set of items with a Grand Exchange clerk via their right-click "Sets" option and clicking on the appropriate item set within the Item Sets interface.
    $ 69.59
  • Old School -  Nightmare Staff

    Old School - Nightmare Staff

    Old School - Nightmare Staff

    The Nightmare staff is a staff that can be received as a drop from The Nightmare. Requiring level 65 Magic and 50 Hitpoints to wield, it can autocast offensive standard spells as well as Ancient Magicks.

    The Nightmare staff is a staff that can be received as a drop from The Nightmare. Requiring level 65 Magic and 50 Hitpoints to wield, it can autocast offensive standard spells as well as Ancient Magicks.

    $ 11.99
  • Old School - Abyssal Bludgeon

    Old School - Abyssal Bludgeon

    Old School - Abyssal Bludgeon

    The abyssal bludgeon is a two-handed crush weapon created by having The Overseer combine three untradeable components — the bludgeon axon, bludgeon claw, and bludgeon spine. If the player already had the Overseer create one, they can use the three components on the book it left behind. Level 70 Attack and Strength are required to equip this weapon.
    The abyssal bludgeon is a two-handed crush weapon created by having The Overseer combine three untradeable components — the bludgeon axon, bludgeon claw, and bludgeon spine. If the player already had the Overseer create one, they can use the three components on the book it left behind. Level 70 Attack and Strength are required to equip this weapon.
    $ 10.99
  • Old School - Abyssal Dagger (p++)

    Old School - Abyssal Dagger (p++)

    Old School - Abyssal Dagger (p++)

    The abyssal dagger is the most powerful dagger in the game and requires 70 Attack to wield.
    The abyssal dagger is the most powerful dagger in the game and requires 70 Attack to wield.
    $ 1.59
  • Old School - Amulet of Eternal Glory

    Old School - Amulet of Eternal Glory

    Old School - Amulet of Eternal Glory

    The amulet of eternal glory is a special dragonstone amulet that possesses the same stats and features as a regular amulet of glory, including increased chances of finding gems whilst mining, but with unlimited teleport charges rather than the amulet of glory's four or six charges.
    The amulet of eternal glory is a special dragonstone amulet that possesses the same stats and features as a regular amulet of glory, including increased chances of finding gems whilst mining, but with unlimited teleport charges rather than the amulet of glory's four or six charges.
    $ 19.99
  • Old School - Amulet of Fury

    Old School - Amulet of Fury

    Old School - Amulet of Fury

    The amulet of fury is one of the most powerful amulets available in Old School RuneScape, having equivalent attack bonuses to the amulet of glory with superior defensive, strength, and prayer bonuses. It can be made by enchanting an onyx amulet using Lvl-6 Enchant, requiring a Magic level of 87.
    The amulet of fury is one of the most powerful amulets available in Old School RuneScape, having equivalent attack bonuses to the amulet of glory with superior defensive, strength, and prayer bonuses. It can be made by enchanting an onyx amulet using Lvl-6 Enchant, requiring a Magic level of 87.
    $ 1.29
  • Old School - Amulet of Torture

    Old School - Amulet of Torture

    Old School - Amulet of Torture

    The amulet of torture is an enchanted zenyte amulet. It is purely offensive, giving the highest melee attack bonuses of any neck slot item, but with no defence bonuses. It is also tied with the amulet of strength for giving the highest strength bonus in the neck slot.

    Wearing any piece of enchanted zenyte equipment requires level 75 in Hitpoints.

    The amulet of torture is an enchanted zenyte amulet. It is purely offensive, giving the highest melee attack bonuses of any neck slot item, but with no defence bonuses. It is also tied with the amulet of strength for giving the highest strength bonus in the neck slot.

    Wearing any piece of enchanted zenyte equipment requires level 75 in Hitpoints.

    $ 5.99
  • Old School - Ancestral Robe Bottom

    Old School - Ancestral Robe Bottom

    Old School - Ancestral Robe Bottom

    The ancestral robe bottom is obtained as a rare drop from the Chambers of Xeric. It is part of the ancestral robes set, and requires level 75 in Magic and 65 Defence to wear. It can be stored in a magic wardrobe in a player owned house.
    The ancestral robe bottom is obtained as a rare drop from the Chambers of Xeric. It is part of the ancestral robes set, and requires level 75 in Magic and 65 Defence to wear. It can be stored in a magic wardrobe in a player owned house.
    $ 32.59
  • Old School - Ancestral Robe Top

    Old School - Ancestral Robe Top

    Old School - Ancestral Robe Top

    The ancestral robe top is obtained as a rare drop from the Chambers of Xeric. It is part of the ancestral robes set, and requires level 75 in Magic and 65 Defence to wear. It can be stored in a magic wardrobe in a player owned house.


    The ancestral robe top is obtained as a rare drop from the Chambers of Xeric. It is part of the ancestral robes set, and requires level 75 in Magic and 65 Defence to wear. It can be stored in a magic wardrobe in a player owned house.


    $ 34.59
  • Old School - Archers Ring

    Old School - Archers Ring

    Old School - Archers Ring

    The archers ring is one of the Fremennik rings and is dropped by the Dagannoth Supreme in the Waterbirth Island Dungeon.


    The archers ring is one of the Fremennik rings and is dropped by the Dagannoth Supreme in the Waterbirth Island Dungeon.


    $ 2.19
  • Old School - Armadyl Chainskirt

    Old School - Armadyl Chainskirt

    Old School - Armadyl Chainskirt

    The Armadyl chainskirt is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl helmet and chestplate, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    The Armadyl chainskirt is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl helmet and chestplate, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    $ 14.99
  • Old School - Armadyl chestplate

    Old School - Armadyl chestplate

    Old School - Armadyl chestplate

    The Armadyl chestplate is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl helmet and chainskirt, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    The Armadyl chestplate is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl helmet and chainskirt, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    $ 15.99
  • Old School - Armadyl Crossbow

    Old School - Armadyl Crossbow

    Old School - Armadyl Crossbow

    The Armadyl crossbow is a ranging weapon that requires a Ranged level of 70 to wield. It can fire up to and including dragon bolts. It is dropped only by Commander Zilyana. This item counts as an Armadyl item in the God Wars Dungeon.


    The Armadyl crossbow is a ranging weapon that requires a Ranged level of 70 to wield. It can fire up to and including dragon bolts. It is dropped only by Commander Zilyana. This item counts as an Armadyl item in the God Wars Dungeon.


    $ 22.59
  • Old School - Armadyl Godsword

    Old School - Armadyl Godsword

    Old School - Armadyl Godsword

    The Armadyl godsword is one of the four variants of the Godsword that was fought over during the God Wars. It is created by using an Armadyl hilt, obtained from Kree'arra, on a completed godsword blade. As with all godsword variants, it requires level 75 Attack to wield.

    The Armadyl godsword is one of the four variants of the Godsword that was fought over during the God Wars. It is created by using an Armadyl hilt, obtained from Kree'arra, on a completed godsword blade. As with all godsword variants, it requires level 75 Attack to wield.

    $ 6.59
  • Old School - Armadyl Helmet

    Old School - Armadyl Helmet

    Old School - Armadyl Helmet

    The Armadyl helmet is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl chestplate and chainskirt, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    The Armadyl helmet is an item that can be obtained from Kree'arra and his bodyguards in the God Wars Dungeon. Along with the Armadyl chestplate and chainskirt, it is part of the Armadyl armour set, and requires 70 Defence and Ranged to wear.


    $ 2.99
  • Old School - Bandos chestplate

    Old School - Bandos chestplate

    Old School - Bandos chestplate

    The Bandos chestplate is a part of the Bandos armour set, which requires 65 Defence to wear. It is dropped by General Graardor and his bodyguards in the God Wars Dungeon.


    The Bandos chestplate is a part of the Bandos armour set, which requires 65 Defence to wear. It is dropped by General Graardor and his bodyguards in the God Wars Dungeon.


    $ 12.59
  • Old School - Bandos Tassets

    Old School - Bandos Tassets

    Old School - Bandos Tassets

    Bandos tassets are a part of the bandos armour set, requiring 65 Defence to wear. They are dropped by General Graardor and his bodyguards in the God Wars Dungeon.


    Bandos tassets are a part of the bandos armour set, requiring 65 Defence to wear. They are dropped by General Graardor and his bodyguards in the God Wars Dungeon.


    $ 12.59
  • Old School - Berserker Ring

    Old School - Berserker Ring

    Old School - Berserker Ring

    The berserker ring is one of the Fremennik rings and is dropped by the Dagannoth Rex in the Waterbirth Island Dungeon.


    The berserker ring is one of the Fremennik rings and is dropped by the Dagannoth Rex in the Waterbirth Island Dungeon.


    $ 1.29
  • Old School - Dexterous Prayer Scroll

    Old School - Dexterous Prayer Scroll

    Old School - Dexterous Prayer Scroll

    Dexterous prayer scrolls are a possible reward from the Chambers of Xeric. Reading a dexterous prayer scroll requires 70 Defence, and allows the player to unlock the prayer Rigour.
    Dexterous prayer scrolls are a possible reward from the Chambers of Xeric. Reading a dexterous prayer scroll requires 70 Defence, and allows the player to unlock the prayer Rigour.
    $ 9.99
  • Old School - Dragon Claws

    Old School - Dragon Claws

    Old School - Dragon Claws

    Dragon claws are a pair of metallic claws made from dragon metal, obtained as a rare reward for completing a raid in the Chambers of Xeric. Equipping them requires level 60 Attack.


    Dragon claws are a pair of metallic claws made from dragon metal, obtained as a rare reward for completing a raid in the Chambers of Xeric. Equipping them requires level 60 Attack.


    $ 34.59
  • Old School - Dragon Hunter Lance

    Old School - Dragon Hunter Lance

    Old School - Dragon Hunter Lance

    The dragon hunter lance is a one-handed dragonbane weapon created by using a hydra claw on a Zamorakian hasta. Equipping the lance requires level 70 Attack as well as completion of the firemaking (not the pyre step), fishing and smithing sections of Barbarian Training.
    The dragon hunter lance is a one-handed dragonbane weapon created by using a hydra claw on a Zamorakian hasta. Equipping the lance requires level 70 Attack as well as completion of the firemaking (not the pyre step), fishing and smithing sections of Barbarian Training.
    $ 40.59
  • Old School - Dragon warhammer

    Old School - Dragon warhammer

    Old School - Dragon warhammer

    The dragon warhammer is a warhammer that requires 60 Strength to wield and is currently the strongest warhammer available in Old School RuneScape. It is obtained as a very rare drop from Lizardman shamans.
    The dragon warhammer is a warhammer that requires 60 Strength to wield and is currently the strongest warhammer available in Old School RuneScape. It is obtained as a very rare drop from Lizardman shamans.
    $ 17.59
  • Old School - Dragonfire Shield

    Old School - Dragonfire Shield

    Old School - Dragonfire Shield

    The dragonfire shield is an upgraded Anti-dragon shield, and widely considered one of the best shields in the game, after the Elysian spirit shield and Dinh's bulwark. A Defence level of at least 75 is required in order to wear it, as well as having started Dragon Slayer I.
    The dragonfire shield is an upgraded Anti-dragon shield, and widely considered one of the best shields in the game, after the Elysian spirit shield and Dinh's bulwark. A Defence level of at least 75 is required in order to wear it, as well as having started Dragon Slayer I.
    $ 2.19
  • Old School - Dragonfire ward

    Old School - Dragonfire ward

    Old School - Dragonfire ward

    The dragonfire ward is a ranged shield requiring a Ranged level of 70 and a Defence level of 75 to equip, as well as having started Dragon Slayer I. It offers the second highest ranged attack bonus in the shield slot, only beaten by the twisted buckler.
    The dragonfire ward is a ranged shield requiring a Ranged level of 70 and a Defence level of 75 to equip, as well as having started Dragon Slayer I. It offers the second highest ranged attack bonus in the shield slot, only beaten by the twisted buckler.
    $ 12.59
  • Old School - Elder Maul

    Old School - Elder Maul

    Old School - Elder Maul

    The elder maul is a two-handed crush weapon that requires Attack and Strength levels of 75 to wield.


    The elder maul is a two-handed crush weapon that requires Attack and Strength levels of 75 to wield.


    $ 5.99
  • Old School - Eternal Boots

    Old School - Eternal Boots

    Old School - Eternal Boots

    Eternal boots are boots that require level 75 Magic and Defence to wear. They currently have the highest magic attack bonus and highest magic defence of any pair of boots.
    Eternal boots are boots that require level 75 Magic and Defence to wear. They currently have the highest magic attack bonus and highest magic defence of any pair of boots.
    $ 1.95
  • Old School - Guardian Boots

    Old School - Guardian Boots

    Old School - Guardian Boots

    Guardian boots are a pair of upgraded Bandos boots which require level 75 Defence to wear. They are the predominantly defensive counterpart to primordial boots, providing the best melee and ranged defence bonuses of any footwear.
    Guardian boots are a pair of upgraded Bandos boots which require level 75 Defence to wear. They are the predominantly defensive counterpart to primordial boots, providing the best melee and ranged defence bonuses of any footwear.
    $ 1.95
  • Old School - Imbued Heart

    Old School - Imbued Heart

    Old School - Imbued Heart

    The imbued heart is a magic-boosting item dropped by superior slayer monsters, which are rare encounters unlocked after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master.

    The imbued heart is a magic-boosting item dropped by superior slayer monsters, which are rare encounters unlocked after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master.

    $ 14.59
  • Old School - Infinity Hat

    Old School - Infinity Hat

    Old School - Infinity Hat

    An infinity hat is magic armour from the infinity robes set worn in the headwear slot. 50 Magic and 25 Defence is required to wear the infinity hat.
    An infinity hat is magic armour from the infinity robes set worn in the headwear slot. 50 Magic and 25 Defence is required to wear the infinity hat.
    $ 1.95
  • Old School - Justiciar Armour Set

    Old School - Justiciar Armour Set

    Old School - Justiciar Armour Set

    Justiciar armour set is an item obtained by exchanging a set of items with a Grand Exchange clerk via their right-click "Sets" option and clicking on the appropriate item set within the Item Sets interface.
    Justiciar armour set is an item obtained by exchanging a set of items with a Grand Exchange clerk via their right-click "Sets" option and clicking on the appropriate item set within the Item Sets interface.
    $ 25.59
  • Old School - Justiciar Chestguard

    Old School - Justiciar Chestguard

    Old School - Justiciar Chestguard

    The Justiciar chestguard is part of the justiciar armour set requiring 75 Defence to equip. It is a rare drop from the Theatre of Blood.
    The Justiciar chestguard is part of the justiciar armour set requiring 75 Defence to equip. It is a rare drop from the Theatre of Blood.
    $ 7.59
  • Old School - Justiciar Faceguard

    Old School - Justiciar Faceguard

    Old School - Justiciar Faceguard

    The Justiciar faceguard is obtained as a rare drop from the Theatre of Blood. It is part of the justiciar armour set, and requires level 75 Defence to equip.
    The Justiciar faceguard is obtained as a rare drop from the Theatre of Blood. It is part of the justiciar armour set, and requires level 75 Defence to equip.
    $ 12.59
  • Old School - Justiciar Legguards

    Old School - Justiciar Legguards

    Old School - Justiciar Legguards

    The Justiciar legguards is obtained as a rare drop from the Theatre of Blood. It is part of the justiciar armour set, and requires level 75 Defence to equip.
    The Justiciar legguards is obtained as a rare drop from the Theatre of Blood. It is part of the justiciar armour set, and requires level 75 Defence to equip.
    $ 7.59
  • Old School - Mage's Book

    Old School - Mage's Book

    Old School - Mage's Book

    A mage's book is a book in the shield slot, requiring 60 Magic to wield.
    A mage's book is a book in the shield slot, requiring 60 Magic to wield.
    $ 1.99
  • Old School - Master Wand

    Old School - Master Wand

    Old School - Master Wand

    The master wand is tied the second-strongest of the wands, requiring 60 Magic to wield. It can be obtained by either exchanging pizazz points at the Mage Training Arena or buying one from another player. It is one of the few weapons able to autocast Ancient Magicks.
    The master wand is tied the second-strongest of the wands, requiring 60 Magic to wield. It can be obtained by either exchanging pizazz points at the Mage Training Arena or buying one from another player. It is one of the few weapons able to autocast Ancient Magicks.
    $ 1.99
  • Old School - Necklace of Anguish

    Old School - Necklace of Anguish

    Old School - Necklace of Anguish

    The necklace of anguish is a necklace made by enchanting a zenyte necklace with the Lvl-7 Enchant spell. Requiring level 75 Hitpoints to equip, it is a purely offensive neck slot item, offering the best-in-slot Ranged attack and Ranged Strength bonus.
    The necklace of anguish is a necklace made by enchanting a zenyte necklace with the Lvl-7 Enchant spell. Requiring level 75 Hitpoints to equip, it is a purely offensive neck slot item, offering the best-in-slot Ranged attack and Ranged Strength bonus.
    $ 5.99
  • Old School - Pegasian Boots

    Old School - Pegasian Boots

    Old School - Pegasian Boots

    Pegasian boots are boots that require level 75 Ranged and Defence to wear. They currently have the highest ranged attack bonus of any pair of boots.


    Pegasian boots are boots that require level 75 Ranged and Defence to wear. They currently have the highest ranged attack bonus of any pair of boots.


    $ 17.59
  • Old School - Primordial Boots

    Old School - Primordial Boots

    Old School - Primordial Boots

    Primordial boots are boots that require level 75 Strength and Defence to wear. Primordial boots provide the highest strength bonus of any pair of boots in game.
    Primordial boots are boots that require level 75 Strength and Defence to wear. Primordial boots provide the highest strength bonus of any pair of boots in game.
    $ 10.59
  • Old School - Ranger Boots

    Old School - Ranger Boots

    Old School - Ranger Boots

    Ranger boots are a rare reward received from the completion of medium Treasure Trails. It is part of the ranger kit, and requires 40 Ranged to wear; it can also be stored in a treasure chest. Ranger boots are the second best Ranged footwear in terms of ranged attack bonus.
    Ranger boots are a rare reward received from the completion of medium Treasure Trails. It is part of the ranger kit, and requires 40 Ranged to wear; it can also be stored in a treasure chest. Ranger boots are the second best Ranged footwear in terms of ranged attack bonus.
    $ 17.59
  • Old School - Rangers' Tunic

    Old School - Rangers' Tunic

    Old School - Rangers' Tunic

    The Rangers' tunic is a rare item received from elite Treasure Trails. It is part of the ranger kit, and requires 40 Ranged to wear. It has the offensive stats of a green d'hide body and similar defensive stats to a leather body.
    The Rangers' tunic is a rare item received from elite Treasure Trails. It is part of the ranger kit, and requires 40 Ranged to wear. It has the offensive stats of a green d'hide body and similar defensive stats to a leather body.
    $ 2.59
  • Old School - Ring of Suffering

    Old School - Ring of Suffering

    Old School - Ring of Suffering

    The ring of suffering is an enchanted zenyte ring. It is the best-in-slot defensive ring, with the exception of its imbued variant.
    The ring of suffering is an enchanted zenyte ring. It is the best-in-slot defensive ring, with the exception of its imbued variant.
    $ 5.99
  • Old School - Ring of the Gods

    Old School - Ring of the Gods

    Old School - Ring of the Gods

    The ring of the gods is a ring dropped by Vet'ion. Despite its name, it does not provide any protection from monsters in the God Wars Dungeon and the Wilderness God Wars Dungeon.
    The ring of the gods is a ring dropped by Vet'ion. Despite its name, it does not provide any protection from monsters in the God Wars Dungeon and the Wilderness God Wars Dungeon.
    $ 9.99
  • Old School - Sanguinesti Staff

    Old School - Sanguinesti Staff

    Old School - Sanguinesti Staff

    The Sanguinesti staff is a powered staff requiring 75 Magic to wield, and is only available as a rare drop from the Theatre of Blood. Named after the Sanguinesti region, the staff was crafted by Lord Lowerniel Drakan himself and given to Lady Verzik Vitur as a gift for her assistance in the Misthalin - Morytania War.

    The Sanguinesti staff is a powered staff requiring 75 Magic to wield, and is only available as a rare drop from the Theatre of Blood. Named after the Sanguinesti region, the staff was crafted by Lord Lowerniel Drakan himself and given to Lady Verzik Vitur as a gift for her assistance in the Misthalin - Morytania War.

    $ 27.59
  • Old School - Saradomin brew(4) x 2000

    Old School - Saradomin brew(4) x 2000

    Old School - Saradomin brew(4) x 2000

    Saradomin brew is made by mixing clean toadflax and then a crushed nest in a vial of water, giving 180 Herblore experience. It requires level 81 Herblore. It is slightly lighter in colour than a strength potion. It can also be upgraded to a Super Saradomin brew at level 93 by adding a Wine of Saradomin.
    Saradomin brew is made by mixing clean toadflax and then a crushed nest in a vial of water, giving 180 Herblore experience. It requires level 81 Herblore. It is slightly lighter in colour than a strength potion. It can also be upgraded to a Super Saradomin brew at level 93 by adding a Wine of Saradomin.
    $ 4.99
  • Old School - Saradomin Godsword

    Old School - Saradomin Godsword

    Old School - Saradomin Godsword

    The Saradomin godsword is one of the four variants of the Godsword that was fought over during the God Wars. Requiring 75 Attack to wield, it is created by adding the Saradomin hilt to a completed godsword blade.
    The Saradomin godsword is one of the four variants of the Godsword that was fought over during the God Wars. Requiring 75 Attack to wield, it is created by adding the Saradomin hilt to a completed godsword blade.
    $ 12.99
  • Old School - Saradomin's Tear

    Old School - Saradomin's Tear

    Old School - Saradomin's Tear

    Saradomin's tear is a crystalised tear that is said to have been shed by Saradomin himself, created when he wept over the wounds of Commander Zilyana, who became seriously injured in the Battle of Annakarl during the God Wars.
    Saradomin's tear is a crystalised tear that is said to have been shed by Saradomin himself, created when he wept over the wounds of Commander Zilyana, who became seriously injured in the Battle of Annakarl during the God Wars.
    $ 2.59
  • Old School - Spectral Spirit Shield

    Old School - Spectral Spirit Shield

    Old School - Spectral Spirit Shield

    The spectral spirit shield is a shield which requires 75 Defence, 70 Prayer and 65 Magic to wield. The shield is made by attaching a Spectral sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield. This process requires 90 Prayer and 85 Smithing.
    The spectral spirit shield is a shield which requires 75 Defence, 70 Prayer and 65 Magic to wield. The shield is made by attaching a Spectral sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield. This process requires 90 Prayer and 85 Smithing.
    $ 37.59
  • Old School - Staff of the Dead

    Old School - Staff of the Dead

    Old School - Staff of the Dead

    The staff of the dead is a one-handed staff that requires 75 Magic and 75 Attack to wield. It is one of the few items that boosts the player's magic damage, boosting it by 15%.
    The staff of the dead is a one-handed staff that requires 75 Magic and 75 Attack to wield. It is one of the few items that boosts the player's magic damage, boosting it by 15%.
    $ 3.99
  • Old School - Tormented Bracelet

    Old School - Tormented Bracelet

    Old School - Tormented Bracelet

    The tormented bracelet is an enchanted zenyte bracelet. It is the best magic item worn in the hand slot, providing the greatest magic attack bonus, as well as a 5% bonus to magical damage. This effect stacks with other boosts.


    The tormented bracelet is an enchanted zenyte bracelet. It is the best magic item worn in the hand slot, providing the greatest magic attack bonus, as well as a 5% bonus to magical damage. This effect stacks with other boosts.


    $ 5.99
  • Old School - Toxic Blowpipe

    Old School - Toxic Blowpipe

    Old School - Toxic Blowpipe

    The toxic blowpipe is a two-handed dart weapon that requires 75 Ranged to wield. It is made by using a chisel on a tanzanite fang, requiring 53 Fletching.


    The toxic blowpipe is a two-handed dart weapon that requires 75 Ranged to wield. It is made by using a chisel on a tanzanite fang, requiring 53 Fletching.


    $ 2.19
  • Old School - Twisted Buckler

    Old School - Twisted Buckler

    Old School - Twisted Buckler

    The twisted buckler is a ranged-class shield that is obtained as a possible reward from the Chambers of Xeric.

    The twisted buckler is a ranged-class shield that is obtained as a possible reward from the Chambers of Xeric.

    $ 7.59
  • Old School - Uncharged Toxic Trident

    Old School - Uncharged Toxic Trident

    Old School - Uncharged Toxic Trident

    The trident of the swamp (or uncharged toxic trident when uncharged) is a powered staff requiring 75 Magic to wield. It is made by using a magic fang on an uncharged trident of the seas with a chisel, requiring 59 Crafting to do so. This process is reversible. Unlike its predecessor, it is only tradeable when uncharged.
    The trident of the swamp (or uncharged toxic trident when uncharged) is a powered staff requiring 75 Magic to wield. It is made by using a magic fang on an uncharged trident of the seas with a chisel, requiring 59 Crafting to do so. This process is reversible. Unlike its predecessor, it is only tradeable when uncharged.
    $ 1.95
  • Old School - Zamorakian Hasta

    Old School - Zamorakian Hasta

    Old School - Zamorakian Hasta

    The Zamorakian hasta is made by taking a Zamorakian spear to Otto Godblessed, along with a payment of 300,000 coins (only 150,000 if the player has completed the Elite Kandarin Diary).
    The Zamorakian hasta is made by taking a Zamorakian spear to Otto Godblessed, along with a payment of 300,000 coins (only 150,000 if the player has completed the Elite Kandarin Diary).
    $ 6.99
  • Old School - Zamorakian Spear

    Old School - Zamorakian Spear

    Old School - Zamorakian Spear

    The Zamorakian spear is obtained from the God Wars Dungeon as a drop from K'ril Tsutsaroth and his bodyguards, requiring an Attack level of 70 to wield.


    The Zamorakian spear is obtained from the God Wars Dungeon as a drop from K'ril Tsutsaroth and his bodyguards, requiring an Attack level of 70 to wield.


    $ 6.99

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